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How to install project nevada with fomm
How to install project nevada with fomm




With decreasing health, the player's vision gets weak and blurry, creating an immersive feedback mechanism for you current health. Helmets and other headgear now get immersive first-person overlays and vision effects.īased on the item condition, cracks and scratches will show up on the visor as well. * First-person Visor Overlays for helmets When moving backwards, the player's speed is reduced based on his/her agility. Selected weapons have a digital zoom (Gauss, Scoped Laser Rifle). The number and magnification of those additional zooming steps is based on range of the weapon, so it will not turn a pistol into a sniper rifle. This automatically works for mod-added weapons as well.

how to install project nevada with fomm

Besides grenades and thrown weapons, mines and placed explosives are now supported as well.Īny unknown explosives are automatically supported once they have been equipped.Īll scoped weapons get multiple zooming steps. Another hotkey is used to cycle throw theĭifferent throwables in the players inventory. Press a hotkey to quickly equip and prepare an explosive, then release to throw it. When bouncing into an opponent you may knock him down if your Strength is overpowering his. Yet another classic - as the name suggests, Sprint allows you to increase your speed until your action points are used up. This feature causes the crosshair to expand and contract dynamically based on the player's current gun spread.Ī classic feature that doesn't need much introduction - press a hotkey to slow down time, at the cost of Action Points. Since the Core module avoids conflicting changes, players are free run it alongside any other mods, including their favorite overhaul. Other mods may extend the Control Panel without conflict and make use of the provided methods for streamlined hotkey assignment. To allow customization, the Core module implements a Control Panel, which can be accessed directly from the pause menu. They are fully script-based to play along well with other mods. Others are brand new, like the Dynamic Crosshair that changes it size according to the current weapon spread.Įach of those features can be individually enabled or disabled in-game. Some of those features are improved versions of already well-known Fallout 3 mods, like the Grenade Hotkey, Bullet Time or Sprint.Īll of them are rewritten from the ground up, with exciting new features like the support for several VATS perks in Bullet Time and support for throwing weapons with the grenade hotkey.

how to install project nevada with fomm

It adds the gameplay features found in popular first-person-shooter games that were missing in New Vegas. The Core module is the foundation of Project Nevada, and as such required by all other modules. Team: snakster, Kai Hohiro, delamer, T3T, Zealotlee, Yukichigai, Gopher, TheCastle, x-quake, Mezmorki






How to install project nevada with fomm